lcBlockAddFace4 Home

Adds a new 3D Face object into a block.

 HANDLE lcBlockAddFace4 (
   HANDLE hBlock,
   int Flags,
   double X0,
   double Y0,
   double Z0,
   double X1,
   double Y1,
   double Z1,
   double X2,
   double Y2,
   double Z2,
   double X3,
   double Y3,
   double Z3
 );

Parameters
hBlock
  Handle to a block.
Flags
  Zero or a combination of the following constants:

Value Fit type
LC_FACE_EDGE1HIDDEN 1st edge is invisible
LC_FACE_EDGE2HIDDEN 2nd edge is invisible
LC_FACE_EDGE3HIDDEN 3rd edge is invisible
LC_FACE_EDGE4HIDDEN 4th edge is invisible
X0 Y0 Z0
  First point.
X1 Y1 Z1
  Second point.
X2 Y2 Z2
  Third point.
X3 Y3 Z3
  Fourth point.

Return Value

  Handle to created 3D face object or NULL if the function fails.

See Also

  lcBlockAddFace