| lcBlockAddFace4 | Home |
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HANDLE lcBlockAddFace4 ( HANDLE hBlock, int Flags, double X0, double Y0, double Z0, double X1, double Y1, double Z1, double X2, double Y2, double Z2, double X3, double Y3, double Z3 ); |
| hBlock | |||||||||||
| Handle to a block. | |||||||||||
| Flags | |||||||||||
Zero or a combination of the following constants:
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| X0 Y0 Z0 | |||||||||||
| First point. | |||||||||||
| X1 Y1 Z1 | |||||||||||
| Second point. | |||||||||||
| X2 Y2 Z2 | |||||||||||
| Third point. | |||||||||||
| X3 Y3 Z3 | |||||||||||
| Fourth point. | |||||||||||
| Handle to created 3D face object or NULL if the function fails. |
| lcBlockAddFace |